I discovered that the problem arises when you have over one controller. *EDIT: While my previous answer worked for some time, I found a bug. I made no other changes than to this input mapping, and it "automatically" works for Free Look action, just like the mouse. I confirmed this works by creating a new project, a simple Gaia scene, player and all. (Or, to be clear, it's mapped to whatever the mouse movement is. Second, the real advantage of using "Mouse X" and "Mouse Y" for the Name field is that it automatically maps the right joystick to "free look". So Just to be clear, I will make two posts – because I can only attach one screenshot/post).įirst, for a wireless XBox Controller, I had to use Joy Num = "Joystick 3" to get this to work. However, it didn't work quite as advertised. (I googled the subject and found this thread.
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